'Who's Next?'Sep 03
// Chris Carter
Mortal Kombat X might be canceled on PS3 and Xbox 360, but that isn't stopping NetherRealm from developing more DLC!
Ed Boon sent out a tweet yesterday indicating that there will be four more characters coming, ominously prom...
PlayStation 3 game ending
'Gods, please forgive me'Sep 02
// Steven Hansen
Roughly a year and a half after its launch, Namco is ending its free-to-play PlayStation 3 experiment Soulcalibur: Lost Swords. It was apparently not great and coupled with a bad microtransaction scheme.
Namco even mad...
More anime-lookingSep 01
// Steven Hansen
While everyone was flush with wanting to fuck bearded "Hot Ryu"/"Dad Ryu" -- I wrote that as "breaded" originally, which made me also want to fuck him -- Cammy's retailer exclusive pre-order costume (above and still a bogus p...
So many CEs today!Aug 31
// Chris Carter
Today is just the day to unveil Collector's Editions, guys.
Capcom is the latest to join the craze, with details for Street Fighter V. It'll come with the game, a 10-inch "fully painted" Ryu statue, a 48-page hardco...
All that DLC you'll miss out onAug 28
// Jed Whitaker
Warner Bros. has finally officially canceled Mortal Kombat X for PS3 and Xbox 360 after delays and months of silence.
"After months of development, Warner Bros. Interactive Entertainment has come to the regrettable concl...
Dave & Busters spoke too soon?Aug 27
// Chris Carter
I haven't been to a Dave & Busters in years, but the rumor that Pokken Tournament may be heading west by way of arcade location tests would have been enough to get me out there. Sadly, it looks like that may not be happen...
Japan-only at the moment thoughAug 27
// Chris Carter
Still miffed that there weren't enough characters in Guilty Gear Xrd? Well, the Revelator update is getting Johnny and Jack-O, but it looks like more might be in the pipeline. Arc System Works is opening up a vote in Septembe...
Will be back tomorrowAug 27
// Chris Carter
Since the Street Fighter V beta is a stress-related test, it would make sense if Capcom let it lie, but they've actually been rather accommodating throughout all the issues. The beta will be extended again as of tomorrow...
I can get behind thisAug 27
// Chris Carter
The Street Fighter Alpha series doesn't get enough credit these days. Hell, Alpha 3 is one of my favorite games in the entire franchise. Thankfully Alpha is getting its due in Street Fighter V, as Capcom has j...
Final batch of tests before global betaAug 24
// Ben Pack
Following a series of successful stress tests in Europe and Asia, Capcom announced today that Street Fighter V beta stress tests will begin for North and South America. The tests start Tuesday, August 24 from 4:00pm - midnigh...
Officially official
Pokken Tournament is the talk of the town -- the only issue is that basically everyone outside of Japan can't play it. Until 2016 that is, as Nintendo has just announced that Pokken is coming to the Wii U worldwide next...
Capcom gathering data on each regionAug 20
// Ben Pack
Capcom is taking its first steps toward launching a global beta test for Street Fighter V today after the failed tests last month. In a post on the Capcom Unity blog, the company announced it is going to start with a str...
Aug 17 //
Patrick Hancock
What I love:
Rash plays like he's ripped right out of Battletoads. He can grow ram horns and headbutt his opponent, turn into a wrecking ball, kick with a giant spiky boot, and even call in the infamous speeder bike. While these sounds completely ridiculous, it never feels out of place or strange. I mean, this is a game with robo-dinosaurs and flame cats.
Rash has a ton of mobility around the stage. He can zip around the screen using his tongue, though it won't do any damage if it hits the opponent. An added benefit to the tongue is that it will eat projectiles, which in turn helps Rash build meter! The wrecking ball move can also be used to get around the stage, making Rash able to zip and zoop around the screen to keep the opponent on their toes.
My favorite moment so far has been against an Orchid. We were both very low on health, so she starts spamming her fire cats across the stage. Since Rash doesn't have a projectile, I just decided to keep eating hers. Eventually she ran out of Instinct and I was able to use the Shadow version of the Wrecking Ball to seal my victory!
The animations and sound prove that this isn't just some ham-fisted nostalgia-fueled cameo done for the money. It's clear that a lot of care was taken when re-creating Rash for the modern era. Going back and forth between Rare Replay's Battletoads and Killer Instinct's Rash is way too seamless. Players can even button mash while fighting to perform a combo, though this isn't super useful.
[embed]297480:60011:0[/embed]
What needs to change before he's finished:
The biggest thing that irks me about Rash is that he only has one linker move, Battering Ram. Every other character has more than that and I expect Rash to by March as well. Rash's trailer seems to have a second linker in the form of a traditional Russian dance, so perhaps we'll see that come March.
Other pieces are missing as well, like an actual Ultra, but that's a given for his final version. His throw demonstrated in the reveal trailer has Rash picking up the enemy and moving with them, just like in the original Battletoads, but this is not implemented in the current version.
Rash feels like a great addition to the Killer Instinct cast. If this is how all future cameos are done, then I am all for adding in more. I have a feeling I'm going to go through some intense withdrawal between September and Match without having Rash on the roster.
Just give him like, one more linker?
Battletoads is an interesting entity. It's really hard, and everyone knows it. It garnered a big following long after its release and has become more and more infamous over time. Then, the characters appeared in Shovel K...
Heaven or hell? Maybe we'll finally knowAug 15
// Ben Pack
Right before the conclusion of the Arc Revolution Cup 2015, Arc System Works decided to drop a bomb on everyone watching the Guilty Gear Xrd -SIGN- tournament.
The studio announced the follow-up to the current version of...
Remember her?Aug 14
// Chris Carter
Kim Wu entered the Killer Instinct arena in the second game in the series, and now she'll be returning for the Xbox One and PC editions for Season 3. Set to drop in March of 2016, Rash and Kim Wu are the only ones confirmed s...
HahaAug 12
// Chris Carter
Part of the magic of old school Mortal Kombat characters was hidden behind the mask. Although the maskless Sub-Zero rendition was one of my all-time favorites, I distinctly remember him being "uncool" after the mask came off ...
It's on 3DS eShop nowAug 12
// Chris Carter
Bandai Namco announced a Dragon Ball Z Extreme Butoden demo for Europe recently, but come to find out, it's actually available in North America too. All you have to do is search the 3DS eShop manually for "Dragon Ball Z,...
No info on how to replicate thoughAug 11
// Chris Carter
Guilty Gear fans know about the shadow and gold variants in the X series, but now they've made their way into Xrd Sign by way of a weird glitch. The original poster of the video has no idea how it happened, bu...
Open alphaAug 10
// Jordan Devore
Nic's silly tier list introduced me to Rising Thunder as something I might enjoy, but I'm only now following through. You should, too! The fighting game is holding an alpha test and there's no waiting around for access -- jus...
Go go BattletoadsAug 10
// Chris Carter
Rash has only been out for roughly a week, and already some pro Killer Instinct players are kicking ass with him. Take a look at these combo videos to get an idea of what to expect, both in terms of his raw fighting pow...
Through August 9Aug 07
// Chris Carter
Man I love the Super Smash Bros. community. They've heard the phrase "Smash isn't a fighting game" for years on end (I used to argue on Smash 64's behalf in my middle school cafeteria), but they've remained one of the mo...
For $63.5 millionAug 06
// Chris Carter
SNK Playmore has reportedly been bought by Chinese company Leyou Millenium, paying out $63.5 million for 81.25% of their shares, granting them majority stake in the company. The core reason given by Oriential Securities (part...
Aug 05 //
Nic Rowen
Crow
Crow is like a mini-Evangelion mech with a chakram, which I'd normally consider a strong look. But, when compared to the rest of the much goofier and lighthearted Rising Thunder cast, he just looks like he's trying too hard to be edgy -- like Hot Topic opened a mech garage. I can't wait for the DLC to give him a wallet chain and a checker pattern.
Crow also looks like he'll be annoying as hell to fight against. Rising Thunder may be the first fighting game to actually do invisibility right (because it's online only, the Crow player will be able to see an outline of their character on their screen while the opponent will see nothing) and that will be sure to attract the trollish kind of player who likes to mess with people. I can already see the YouTube clip reels of time-out victories where a Crow player gets a life lead and dances around invisible for the rest of the match on the horizon.
His spinning disk can be delayed to float in the air for a long time, which is the kind of thing that is always a pain to deal with. Any character that can force an opponent to defend while still being able to move and attack themselves seem to do well, so I wouldn't be surprised if Crow actually turned out to be one of the better characters in Rising Thunder. For the purposes of this list however, his high school-ish gothy design and my prediction that I'm going to hate fighting him will land Crow squarely at the bottom of this list.
What, you thought this was going to be useful?
Edge
So, we can all agree that Edge is basically Zero with the serial numbers filed off, right? I mean, red armor, green energy sword, slim build. Heck, he's even got a freaking pony tail! It would be scandalous if Capcom hadn't already abandoned the maverick hunter. Someone might as well rescue him from the scrapyard and put him to work.
The in-game description labels Edge as a rush-down character with a high skill difficulty. Given how Zero played in Marvel vs. Capcom 3, I'm going to go out on a limb and guess that the resemblance isn't purely coincidental. Edge looks like the kind of character who is designed to reward dedication and practice by becoming a sheer nightmare in the right hands. The kind of character I can never quite seem to grok but can look forward to being bodied by, over and over. Joy.
Oh well. Here's hoping he doesn't have any lightning loop nonsense at least.
Dauntless
I want to like Dauntless more than I do. She has all the right pieces, a goofy expressive face, extra large hands for Rock'Em-Sock'Em style fisticuffs, and a pleasingly robot-ish squared off design. But something just doesn't click. There is nothing wrong with her, but she's just a little too bland to really crack the top half of the list. Sorry, Dauntless, it's the curse of being the mascot character. Too inoffensive to hate, too milquetoast to love.
Speaking of Rock'Em-Sock'Em, that's a cross marketing opportunity if I've ever seen one. Someone should get on that Kickstarter fast.
Talos
Talos is the big dumb grappler character of Rising Thunder and he knows it. He's got a silly accent, a boisterous attitude, a dumb haircut, and incredibly overdone command grab specials; everything you need to make Zangief, the patron saint of grapplers, proud. Talos goes one step further by joining the ranks of some of my other favorite big dumb characters like Iron Tager and Lex Luthor by having an electromagnetic suction mechanic to pull opponents in close for that real soviet damage. Come here and give daddy a hug.
Also, his forward dash makes him pivot on his arms like a gorilla. Perfection.
Vlad
I can't tell if Vlad is going to be the Dan of Rising Thunder, or the Akuma. All I know is that he's going to be a fan favorite and I'm no exception.
He's so damn cute and silly that I almost don't want to love him, but I do, I do. How could I not? He's like if the Iron Giant had a goofy Russian step-brother. While all the other fighters of Rising Thunder are cutting-edge robots ripped from futuristic anime series and discarded Jagger design documents, Vlad is like a tin robot stumbling out of the 1950s, with all the adorable goofiness and Cold War tension that implies. He's got a jetpack, a tiny flag antenna, and he windmills his arms and torso about like a madman. He even fires a tiny elbow rocket! Vlad has everything I'm looking for in a robot.
But I suspect Vlad harbors a darker secret underneath all that silly charm. Inside that metal chest beats the heart of a real terror, the kind of character everyone writes off as a joke until he shows up in a tournament one day and cleans house. It's that jetpack, and all the fly-canceling shenanigans it could allow. I bet we'll see someone break the game with it sooner or later, and then no one will be laughing anymore.
Chel
Chel makes the top of my list by virtue of sheer adorability. She's a little ball of energy with a whole lot of personality for a robot. A big plume of pink hair, a charming accent, and cute little rocket boosters on her hands for when she does a forward dash. Robot girls just want to have fun!
In a weird coincidence, Chel is the one place where my dumb personal tier list happens to overlap with reality. As it stands in the alpha, Chel is one of, if not the, strongest character. Her keep-away fireballs and one-button uppercut lead to a simple, but brutally effective game plan that is easy to implement and difficult to work around. That Shoto archetype set the standard for a reason.
Given how upset people seem to be at Chel right now, I'd expect to see some balance changes that will make her a little less of a cruise-control character. So I guess now is the time to scumbag it up and establish that character loyalty cred while sneakily enjoying a top-tier character.
Rising Thunder is still in the earliest of early days, so any talk of actual tier lists is super dumb and I'm sure everything will change twenty times before the game is launched for real. There are still characters to be revealed, mechanics to iron out, and decisions to be made. As it stands though, Rising Thunder is remarkably fun to play, even if it represents a dramatic shift from traditional fighting game models.
Has anyone else been playing the alpha or watching some streams of it? Picked out a favorite already or have a particularly despised foe? I'd be interested to hear what other people think of the game so far!
From rust bucket to top-bot
Rising Thunder is an experiment I'm not quite sure about yet. On one hand, it seems to be custom made for me: an aging fighting game fan with a well-documented obsession with robots and a pair of cinder-block mittens for hand...
Stick around for the character teaseAug 05
// Jordan Devore
The screenshots were a treat, but seeing Rash in action is something else. Smash Hits are back.
If you own Rare Replay (you should!) or Killer Instinct paid DLC, you can play as him until September 8, 2015 at 12:00am Pacific. This is just a trial run ahead of the character's final release.
Go give 'em the boot!
It's a timed test right nowAug 04
// Chris Carter
Today, Microsoft announced Season 3 of Killer Instinct, set to debut next year on PC and Xbox One. But wait, there was another tidbit too -- Rash from Battletoads will be playable today! Unfortunately, the reality is a l...
Rash from Battletoads is confirmed
Microsoft announced today at gamescom that Killer Instinct will be getting a Season 3, which will debut in March 2016. That goes for the Xbox One and the upcoming PC version, and Xbox One fight sticks and controllers will work on PC.
Also, Rash from Battletoads will debut in the game today, which is pretty awesome. I'm up for a Season 3, as the core game has been excellent so far.
Mask on or off?
Capcom has officially confirmed that Vega will be joining the Street Fighter V roster. He will be playable at gamescom today, in addition to Necalli, the newest character to join the franchise. Evidently Vega has a new moves...
Jul 31 //
Jed Whitaker
Stages:
Peach's Castle (64)
Hyrule Castle (64)
The stages include their music and a few extra tracks as well.
Mii Outfits:
Bear (Gunner)
King K. Rool (Brawler)
Flying Man (Brawler)
Chrom (Swordfighter)
Black Knight (Swordfighter)
Lloyd (Swordfighter)
Samus (Gunner)
Hoodie w/ Smash Bros. logo (All)
Also, I'm proud to announce an impromptu Super Smash Bros. Destructoid tournament for Wii U! The tournament is now live and joinable by searching for "Destructoid.com" and is open up to 100 participants. You have until Sunday at 8:00pm ET to fight your way to the top, then I'll reveal the results on the site and give you a shoutout. Huzzah!
One last thing...
Smash Bros. Wii U tournament!
The new update for Super Smash Bros. for Wii U and 3DS is out in the wild now, bringing with it new stages, Mii costumes, tournament mode, and balance changes.
Included for free in the update is a K. K. Slider costume for th...
Hit the streets runningJul 29
// Nic Rowen
Street Fighter producers Yoshinori Ono and Tomoaki Ayano confirmed this weekend during Ani-Com in Hong Kong that Street Fighter V will be receiving a simultaneous worldwide release. This is great news for fighting game player...
More stages and tournament modeJul 29
// Jordan Devore
Hah. A classic villain like Donkey Kong Country's King K. Rool would come to Super Smash Bros. as a costume for Mii Fighter, wouldn't he? Not like I wanted him on the roster or anything.
Nintendo is rolling out a bunch of new...
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